• @ultimate_question@lemmy.world
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    11 months ago

    This doesn’t make much sense because different companies / services will have vastly different development costs associated with Linux compatibility and there wouldn’t be just one global threshold for profitability for everyone

    • It’s a rough benchmark, not a “if we hit 5%, we immediately get all the software.”

      For example, I doubt we’d get Apple porting Safari to Linux regardless of marketshare, but we’d probably get a ton more games with native support if it just meant testing and minor fixes to the Linux-compatible Vulkan build.

      So don’t expect Adobe to suddenly port everything over, but expect a lot better compatibility as we get around 5% marketshare.